[][src]Enum sc2_proto::debug::DebugGameState

pub enum DebugGameState {
    show_map,
    control_enemy,
    food,
    free,
    all_resources,
    god,
    minerals,
    gas,
    cooldown,
    tech_tree,
    upgrade,
    fast_build,
}

Variants

Trait Implementations

impl Default for DebugGameState
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impl PartialEq<DebugGameState> for DebugGameState
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This method tests for !=.

impl Clone for DebugGameState
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Performs copy-assignment from source. Read more

impl Copy for DebugGameState
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impl Eq for DebugGameState
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impl Debug for DebugGameState
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impl Hash for DebugGameState
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Feeds a slice of this type into the given [Hasher]. Read more

impl ProtobufEnum for DebugGameState
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Get enum value descriptor.

Get enum descriptor.

impl ProtobufValue for DebugGameState
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Auto Trait Implementations

impl Send for DebugGameState

impl Sync for DebugGameState

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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impl<T> From for T
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impl<T, U> TryFrom for T where
    T: From<U>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> BorrowMut for T where
    T: ?Sized
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