[−][src]Struct sc2_proto::sc2api::RequestCreateGame
Fields
Map: Option<RequestCreateGame_oneof_Map>
unknown_fields: UnknownFields
cached_size: CachedSize
Methods
impl RequestCreateGame[src]
impl RequestCreateGamepub fn new() -> RequestCreateGame[src]
pub fn new() -> RequestCreateGamepub fn clear_local_map(&mut self)[src]
pub fn clear_local_map(&mut self)pub fn has_local_map(&self) -> bool[src]
pub fn has_local_map(&self) -> boolpub fn set_local_map(&mut self, v: LocalMap)[src]
pub fn set_local_map(&mut self, v: LocalMap)pub fn mut_local_map(&mut self) -> &mut LocalMap[src]
pub fn mut_local_map(&mut self) -> &mut LocalMappub fn take_local_map(&mut self) -> LocalMap[src]
pub fn take_local_map(&mut self) -> LocalMappub fn get_local_map(&self) -> &LocalMap[src]
pub fn get_local_map(&self) -> &LocalMappub fn clear_battlenet_map_name(&mut self)[src]
pub fn clear_battlenet_map_name(&mut self)pub fn has_battlenet_map_name(&self) -> bool[src]
pub fn has_battlenet_map_name(&self) -> boolpub fn set_battlenet_map_name(&mut self, v: String)[src]
pub fn set_battlenet_map_name(&mut self, v: String)pub fn mut_battlenet_map_name(&mut self) -> &mut String[src]
pub fn mut_battlenet_map_name(&mut self) -> &mut Stringpub fn take_battlenet_map_name(&mut self) -> String[src]
pub fn take_battlenet_map_name(&mut self) -> Stringpub fn get_battlenet_map_name(&self) -> &str[src]
pub fn get_battlenet_map_name(&self) -> &strpub fn clear_player_setup(&mut self)[src]
pub fn clear_player_setup(&mut self)pub fn set_player_setup(&mut self, v: RepeatedField<PlayerSetup>)[src]
pub fn set_player_setup(&mut self, v: RepeatedField<PlayerSetup>)pub fn mut_player_setup(&mut self) -> &mut RepeatedField<PlayerSetup>[src]
pub fn mut_player_setup(&mut self) -> &mut RepeatedField<PlayerSetup>pub fn take_player_setup(&mut self) -> RepeatedField<PlayerSetup>[src]
pub fn take_player_setup(&mut self) -> RepeatedField<PlayerSetup>pub fn get_player_setup(&self) -> &[PlayerSetup][src]
pub fn get_player_setup(&self) -> &[PlayerSetup]pub fn clear_disable_fog(&mut self)[src]
pub fn clear_disable_fog(&mut self)pub fn has_disable_fog(&self) -> bool[src]
pub fn has_disable_fog(&self) -> boolpub fn set_disable_fog(&mut self, v: bool)[src]
pub fn set_disable_fog(&mut self, v: bool)pub fn get_disable_fog(&self) -> bool[src]
pub fn get_disable_fog(&self) -> boolpub fn clear_random_seed(&mut self)[src]
pub fn clear_random_seed(&mut self)pub fn has_random_seed(&self) -> bool[src]
pub fn has_random_seed(&self) -> boolpub fn set_random_seed(&mut self, v: u32)[src]
pub fn set_random_seed(&mut self, v: u32)pub fn get_random_seed(&self) -> u32[src]
pub fn get_random_seed(&self) -> u32pub fn clear_realtime(&mut self)[src]
pub fn clear_realtime(&mut self)pub fn has_realtime(&self) -> bool[src]
pub fn has_realtime(&self) -> boolpub fn set_realtime(&mut self, v: bool)[src]
pub fn set_realtime(&mut self, v: bool)pub fn get_realtime(&self) -> bool[src]
pub fn get_realtime(&self) -> boolTrait Implementations
impl Default for RequestCreateGame[src]
impl Default for RequestCreateGamefn default() -> RequestCreateGame[src]
fn default() -> RequestCreateGameimpl PartialEq<RequestCreateGame> for RequestCreateGame[src]
impl PartialEq<RequestCreateGame> for RequestCreateGamefn eq(&self, other: &RequestCreateGame) -> bool[src]
fn eq(&self, other: &RequestCreateGame) -> boolfn ne(&self, other: &RequestCreateGame) -> bool[src]
fn ne(&self, other: &RequestCreateGame) -> boolimpl Clone for RequestCreateGame[src]
impl Clone for RequestCreateGamefn clone(&self) -> RequestCreateGame[src]
fn clone(&self) -> RequestCreateGamefn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)Performs copy-assignment from source. Read more
impl Debug for RequestCreateGame[src]
impl Debug for RequestCreateGameimpl Message for RequestCreateGame[src]
impl Message for RequestCreateGamefn is_initialized(&self) -> bool[src]
fn is_initialized(&self) -> boolfn merge_from(&mut self, is: &mut CodedInputStream) -> ProtobufResult<()>[src]
fn merge_from(&mut self, is: &mut CodedInputStream) -> ProtobufResult<()>fn compute_size(&self) -> u32[src]
fn compute_size(&self) -> u32fn write_to_with_cached_sizes(
&self,
os: &mut CodedOutputStream
) -> ProtobufResult<()>[src]
fn write_to_with_cached_sizes(
&self,
os: &mut CodedOutputStream
) -> ProtobufResult<()>fn get_cached_size(&self) -> u32[src]
fn get_cached_size(&self) -> u32fn get_unknown_fields(&self) -> &UnknownFields[src]
fn get_unknown_fields(&self) -> &UnknownFieldsfn mut_unknown_fields(&mut self) -> &mut UnknownFields[src]
fn mut_unknown_fields(&mut self) -> &mut UnknownFieldsfn as_any(&self) -> &dyn Any[src]
fn as_any(&self) -> &dyn Anyfn as_any_mut(&mut self) -> &mut dyn Any[src]
fn as_any_mut(&mut self) -> &mut dyn Anyfn into_any(self: Box<Self>) -> Box<dyn Any>[src]
fn into_any(self: Box<Self>) -> Box<dyn Any>fn descriptor(&self) -> &'static MessageDescriptor[src]
fn descriptor(&self) -> &'static MessageDescriptorfn new() -> RequestCreateGame[src]
fn new() -> RequestCreateGamefn descriptor_static() -> &'static MessageDescriptor[src]
fn descriptor_static() -> &'static MessageDescriptorfn default_instance() -> &'static RequestCreateGame[src]
fn default_instance() -> &'static RequestCreateGamefn write_to(&self, os: &mut CodedOutputStream) -> Result<(), ProtobufError>
fn write_to(&self, os: &mut CodedOutputStream) -> Result<(), ProtobufError>Write the message to the stream. Read more
fn write_length_delimited_to(
&self,
os: &mut CodedOutputStream
) -> Result<(), ProtobufError>
fn write_length_delimited_to(
&self,
os: &mut CodedOutputStream
) -> Result<(), ProtobufError>Write the message to the stream prepending the message with message length encoded as varint. Read more
fn write_length_delimited_to_vec(
&self,
vec: &mut Vec<u8>
) -> Result<(), ProtobufError>
fn write_length_delimited_to_vec(
&self,
vec: &mut Vec<u8>
) -> Result<(), ProtobufError>Write the message to the vec, prepend the message with message length encoded as varint. Read more
fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>
fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>Update this message object with fields read from given stream.
fn check_initialized(&self) -> Result<(), ProtobufError>
fn check_initialized(&self) -> Result<(), ProtobufError>Check if all required fields of this object are initialized.
fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), ProtobufError>
fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), ProtobufError>Write the message to the writer.
fn write_to_vec(&self, v: &mut Vec<u8>) -> Result<(), ProtobufError>
fn write_to_vec(&self, v: &mut Vec<u8>) -> Result<(), ProtobufError>Write the message to bytes vec.
fn write_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
fn write_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>Write the message to bytes vec.
fn write_length_delimited_to_writer(
&self,
w: &mut dyn Write
) -> Result<(), ProtobufError>
fn write_length_delimited_to_writer(
&self,
w: &mut dyn Write
) -> Result<(), ProtobufError>Write the message to the writer, prepend the message with message length encoded as varint. Read more
fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>Write the message to the bytes vec, prepend the message with message length encoded as varint. Read more
fn type_id(&self) -> TypeId
fn type_id(&self) -> TypeIdGet type id for downcasting.
impl Clear for RequestCreateGame[src]
impl Clear for RequestCreateGameimpl ProtobufValue for RequestCreateGame[src]
impl ProtobufValue for RequestCreateGamefn as_ref(&self) -> ProtobufValueRef[src]
fn as_ref(&self) -> ProtobufValueReffn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)fn is_non_zero(&self) -> bool
fn is_non_zero(&self) -> boolfn as_ref_copy(&self) -> ProtobufValueRef<'static>
fn as_ref_copy(&self) -> ProtobufValueRef<'static>Auto Trait Implementations
impl Send for RequestCreateGame
impl Send for RequestCreateGameimpl Sync for RequestCreateGame
impl Sync for RequestCreateGameBlanket Implementations
impl<T, U> Into for T where
U: From<T>, [src]
impl<T, U> Into for T where
U: From<T>, impl<T> ToOwned for T where
T: Clone, [src]
impl<T> ToOwned for T where
T: Clone, impl<T> From for T[src]
impl<T> From for Timpl<T, U> TryFrom for T where
T: From<U>, [src]
impl<T, U> TryFrom for T where
T: From<U>, type Error = !
try_from)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>impl<T> Borrow for T where
T: ?Sized, [src]
impl<T> Borrow for T where
T: ?Sized, impl<T> Any for T where
T: 'static + ?Sized, [src]
impl<T> Any for T where
T: 'static + ?Sized, fn get_type_id(&self) -> TypeId[src]
fn get_type_id(&self) -> TypeIdimpl<T, U> TryInto for T where
U: TryFrom<T>, [src]
impl<T, U> TryInto for T where
U: TryFrom<T>, type Error = <U as TryFrom<T>>::Error
try_from)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>impl<T> BorrowMut for T where
T: ?Sized, [src]
impl<T> BorrowMut for T where
T: ?Sized, fn borrow_mut(&mut self) -> &mut T[src]
fn borrow_mut(&mut self) -> &mut T