[−][src]Struct sc2_proto::sc2api::RequestCreateGame
Fields
Map: Option<RequestCreateGame_oneof_Map>
unknown_fields: UnknownFields
cached_size: CachedSize
Methods
impl RequestCreateGame
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impl RequestCreateGame
pub fn new() -> RequestCreateGame
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pub fn new() -> RequestCreateGame
pub fn clear_local_map(&mut self)
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pub fn clear_local_map(&mut self)
pub fn has_local_map(&self) -> bool
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pub fn has_local_map(&self) -> bool
pub fn set_local_map(&mut self, v: LocalMap)
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pub fn set_local_map(&mut self, v: LocalMap)
pub fn mut_local_map(&mut self) -> &mut LocalMap
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pub fn mut_local_map(&mut self) -> &mut LocalMap
pub fn take_local_map(&mut self) -> LocalMap
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pub fn take_local_map(&mut self) -> LocalMap
pub fn get_local_map(&self) -> &LocalMap
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pub fn get_local_map(&self) -> &LocalMap
pub fn clear_battlenet_map_name(&mut self)
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pub fn clear_battlenet_map_name(&mut self)
pub fn has_battlenet_map_name(&self) -> bool
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pub fn has_battlenet_map_name(&self) -> bool
pub fn set_battlenet_map_name(&mut self, v: String)
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pub fn set_battlenet_map_name(&mut self, v: String)
pub fn mut_battlenet_map_name(&mut self) -> &mut String
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pub fn mut_battlenet_map_name(&mut self) -> &mut String
pub fn take_battlenet_map_name(&mut self) -> String
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pub fn take_battlenet_map_name(&mut self) -> String
pub fn get_battlenet_map_name(&self) -> &str
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pub fn get_battlenet_map_name(&self) -> &str
pub fn clear_player_setup(&mut self)
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pub fn clear_player_setup(&mut self)
pub fn set_player_setup(&mut self, v: RepeatedField<PlayerSetup>)
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pub fn set_player_setup(&mut self, v: RepeatedField<PlayerSetup>)
pub fn mut_player_setup(&mut self) -> &mut RepeatedField<PlayerSetup>
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pub fn mut_player_setup(&mut self) -> &mut RepeatedField<PlayerSetup>
pub fn take_player_setup(&mut self) -> RepeatedField<PlayerSetup>
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pub fn take_player_setup(&mut self) -> RepeatedField<PlayerSetup>
pub fn get_player_setup(&self) -> &[PlayerSetup]
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pub fn get_player_setup(&self) -> &[PlayerSetup]
pub fn clear_disable_fog(&mut self)
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pub fn clear_disable_fog(&mut self)
pub fn has_disable_fog(&self) -> bool
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pub fn has_disable_fog(&self) -> bool
pub fn set_disable_fog(&mut self, v: bool)
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pub fn set_disable_fog(&mut self, v: bool)
pub fn get_disable_fog(&self) -> bool
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pub fn get_disable_fog(&self) -> bool
pub fn clear_random_seed(&mut self)
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pub fn clear_random_seed(&mut self)
pub fn has_random_seed(&self) -> bool
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pub fn has_random_seed(&self) -> bool
pub fn set_random_seed(&mut self, v: u32)
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pub fn set_random_seed(&mut self, v: u32)
pub fn get_random_seed(&self) -> u32
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pub fn get_random_seed(&self) -> u32
pub fn clear_realtime(&mut self)
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pub fn clear_realtime(&mut self)
pub fn has_realtime(&self) -> bool
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pub fn has_realtime(&self) -> bool
pub fn set_realtime(&mut self, v: bool)
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pub fn set_realtime(&mut self, v: bool)
pub fn get_realtime(&self) -> bool
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pub fn get_realtime(&self) -> bool
Trait Implementations
impl Default for RequestCreateGame
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impl Default for RequestCreateGame
fn default() -> RequestCreateGame
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fn default() -> RequestCreateGame
impl PartialEq<RequestCreateGame> for RequestCreateGame
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impl PartialEq<RequestCreateGame> for RequestCreateGame
fn eq(&self, other: &RequestCreateGame) -> bool
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fn eq(&self, other: &RequestCreateGame) -> bool
fn ne(&self, other: &RequestCreateGame) -> bool
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fn ne(&self, other: &RequestCreateGame) -> bool
impl Clone for RequestCreateGame
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impl Clone for RequestCreateGame
fn clone(&self) -> RequestCreateGame
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fn clone(&self) -> RequestCreateGame
fn clone_from(&mut self, source: &Self)
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fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Debug for RequestCreateGame
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impl Debug for RequestCreateGame
impl Message for RequestCreateGame
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impl Message for RequestCreateGame
fn is_initialized(&self) -> bool
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fn is_initialized(&self) -> bool
fn merge_from(&mut self, is: &mut CodedInputStream) -> ProtobufResult<()>
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fn merge_from(&mut self, is: &mut CodedInputStream) -> ProtobufResult<()>
fn compute_size(&self) -> u32
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fn compute_size(&self) -> u32
fn write_to_with_cached_sizes(
&self,
os: &mut CodedOutputStream
) -> ProtobufResult<()>
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fn write_to_with_cached_sizes(
&self,
os: &mut CodedOutputStream
) -> ProtobufResult<()>
fn get_cached_size(&self) -> u32
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fn get_cached_size(&self) -> u32
fn get_unknown_fields(&self) -> &UnknownFields
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fn get_unknown_fields(&self) -> &UnknownFields
fn mut_unknown_fields(&mut self) -> &mut UnknownFields
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fn mut_unknown_fields(&mut self) -> &mut UnknownFields
fn as_any(&self) -> &dyn Any
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fn as_any(&self) -> &dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
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fn as_any_mut(&mut self) -> &mut dyn Any
fn into_any(self: Box<Self>) -> Box<dyn Any>
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fn into_any(self: Box<Self>) -> Box<dyn Any>
fn descriptor(&self) -> &'static MessageDescriptor
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fn descriptor(&self) -> &'static MessageDescriptor
fn new() -> RequestCreateGame
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fn new() -> RequestCreateGame
fn descriptor_static() -> &'static MessageDescriptor
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fn descriptor_static() -> &'static MessageDescriptor
fn default_instance() -> &'static RequestCreateGame
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fn default_instance() -> &'static RequestCreateGame
fn write_to(&self, os: &mut CodedOutputStream) -> Result<(), ProtobufError>
fn write_to(&self, os: &mut CodedOutputStream) -> Result<(), ProtobufError>
Write the message to the stream. Read more
fn write_length_delimited_to(
&self,
os: &mut CodedOutputStream
) -> Result<(), ProtobufError>
fn write_length_delimited_to(
&self,
os: &mut CodedOutputStream
) -> Result<(), ProtobufError>
Write the message to the stream prepending the message with message length encoded as varint. Read more
fn write_length_delimited_to_vec(
&self,
vec: &mut Vec<u8>
) -> Result<(), ProtobufError>
fn write_length_delimited_to_vec(
&self,
vec: &mut Vec<u8>
) -> Result<(), ProtobufError>
Write the message to the vec, prepend the message with message length encoded as varint. Read more
fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>
fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>
Update this message object with fields read from given stream.
fn check_initialized(&self) -> Result<(), ProtobufError>
fn check_initialized(&self) -> Result<(), ProtobufError>
Check if all required fields of this object are initialized.
fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), ProtobufError>
fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), ProtobufError>
Write the message to the writer.
fn write_to_vec(&self, v: &mut Vec<u8>) -> Result<(), ProtobufError>
fn write_to_vec(&self, v: &mut Vec<u8>) -> Result<(), ProtobufError>
Write the message to bytes vec.
fn write_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
fn write_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
Write the message to bytes vec.
fn write_length_delimited_to_writer(
&self,
w: &mut dyn Write
) -> Result<(), ProtobufError>
fn write_length_delimited_to_writer(
&self,
w: &mut dyn Write
) -> Result<(), ProtobufError>
Write the message to the writer, prepend the message with message length encoded as varint. Read more
fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
Write the message to the bytes vec, prepend the message with message length encoded as varint. Read more
fn type_id(&self) -> TypeId
fn type_id(&self) -> TypeId
Get type id for downcasting.
impl Clear for RequestCreateGame
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impl Clear for RequestCreateGame
impl ProtobufValue for RequestCreateGame
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impl ProtobufValue for RequestCreateGame
fn as_ref(&self) -> ProtobufValueRef
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fn as_ref(&self) -> ProtobufValueRef
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
fn is_non_zero(&self) -> bool
fn is_non_zero(&self) -> bool
fn as_ref_copy(&self) -> ProtobufValueRef<'static>
fn as_ref_copy(&self) -> ProtobufValueRef<'static>
Auto Trait Implementations
impl Send for RequestCreateGame
impl Send for RequestCreateGame
impl Sync for RequestCreateGame
impl Sync for RequestCreateGame
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
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impl<T, U> Into for T where
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
impl<T> From for T
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impl<T> From for T
impl<T, U> TryFrom for T where
T: From<U>,
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impl<T, U> TryFrom for T where
T: From<U>,
type Error = !
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
impl<T> Borrow for T where
T: ?Sized,
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impl<T> Borrow for T where
T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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impl<T> Any for T where
T: 'static + ?Sized,
fn get_type_id(&self) -> TypeId
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fn get_type_id(&self) -> TypeId
impl<T, U> TryInto for T where
U: TryFrom<T>,
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impl<T, U> TryInto for T where
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
try_from
)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
impl<T> BorrowMut for T where
T: ?Sized,
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impl<T> BorrowMut for T where
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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fn borrow_mut(&mut self) -> &mut T