[−][src]Struct sc2_proto::sc2api::ResponseGameInfo
Fields
unknown_fields: UnknownFields
cached_size: CachedSize
Methods
impl ResponseGameInfo[src]
impl ResponseGameInfopub fn new() -> ResponseGameInfo[src]
pub fn new() -> ResponseGameInfopub fn clear_map_name(&mut self)[src]
pub fn clear_map_name(&mut self)pub fn has_map_name(&self) -> bool[src]
pub fn has_map_name(&self) -> boolpub fn set_map_name(&mut self, v: String)[src]
pub fn set_map_name(&mut self, v: String)pub fn mut_map_name(&mut self) -> &mut String[src]
pub fn mut_map_name(&mut self) -> &mut Stringpub fn take_map_name(&mut self) -> String[src]
pub fn take_map_name(&mut self) -> Stringpub fn get_map_name(&self) -> &str[src]
pub fn get_map_name(&self) -> &strpub fn clear_mod_names(&mut self)[src]
pub fn clear_mod_names(&mut self)pub fn set_mod_names(&mut self, v: RepeatedField<String>)[src]
pub fn set_mod_names(&mut self, v: RepeatedField<String>)pub fn mut_mod_names(&mut self) -> &mut RepeatedField<String>[src]
pub fn mut_mod_names(&mut self) -> &mut RepeatedField<String>pub fn take_mod_names(&mut self) -> RepeatedField<String>[src]
pub fn take_mod_names(&mut self) -> RepeatedField<String>pub fn get_mod_names(&self) -> &[String][src]
pub fn get_mod_names(&self) -> &[String]pub fn clear_local_map_path(&mut self)[src]
pub fn clear_local_map_path(&mut self)pub fn has_local_map_path(&self) -> bool[src]
pub fn has_local_map_path(&self) -> boolpub fn set_local_map_path(&mut self, v: String)[src]
pub fn set_local_map_path(&mut self, v: String)pub fn mut_local_map_path(&mut self) -> &mut String[src]
pub fn mut_local_map_path(&mut self) -> &mut Stringpub fn take_local_map_path(&mut self) -> String[src]
pub fn take_local_map_path(&mut self) -> Stringpub fn get_local_map_path(&self) -> &str[src]
pub fn get_local_map_path(&self) -> &strpub fn clear_player_info(&mut self)[src]
pub fn clear_player_info(&mut self)pub fn set_player_info(&mut self, v: RepeatedField<PlayerInfo>)[src]
pub fn set_player_info(&mut self, v: RepeatedField<PlayerInfo>)pub fn mut_player_info(&mut self) -> &mut RepeatedField<PlayerInfo>[src]
pub fn mut_player_info(&mut self) -> &mut RepeatedField<PlayerInfo>pub fn take_player_info(&mut self) -> RepeatedField<PlayerInfo>[src]
pub fn take_player_info(&mut self) -> RepeatedField<PlayerInfo>pub fn get_player_info(&self) -> &[PlayerInfo][src]
pub fn get_player_info(&self) -> &[PlayerInfo]pub fn clear_start_raw(&mut self)[src]
pub fn clear_start_raw(&mut self)pub fn has_start_raw(&self) -> bool[src]
pub fn has_start_raw(&self) -> boolpub fn set_start_raw(&mut self, v: StartRaw)[src]
pub fn set_start_raw(&mut self, v: StartRaw)pub fn mut_start_raw(&mut self) -> &mut StartRaw[src]
pub fn mut_start_raw(&mut self) -> &mut StartRawpub fn take_start_raw(&mut self) -> StartRaw[src]
pub fn take_start_raw(&mut self) -> StartRawpub fn get_start_raw(&self) -> &StartRaw[src]
pub fn get_start_raw(&self) -> &StartRawpub fn clear_options(&mut self)[src]
pub fn clear_options(&mut self)pub fn has_options(&self) -> bool[src]
pub fn has_options(&self) -> boolpub fn set_options(&mut self, v: InterfaceOptions)[src]
pub fn set_options(&mut self, v: InterfaceOptions)pub fn mut_options(&mut self) -> &mut InterfaceOptions[src]
pub fn mut_options(&mut self) -> &mut InterfaceOptionspub fn take_options(&mut self) -> InterfaceOptions[src]
pub fn take_options(&mut self) -> InterfaceOptionspub fn get_options(&self) -> &InterfaceOptions[src]
pub fn get_options(&self) -> &InterfaceOptionsTrait Implementations
impl Default for ResponseGameInfo[src]
impl Default for ResponseGameInfofn default() -> ResponseGameInfo[src]
fn default() -> ResponseGameInfoimpl PartialEq<ResponseGameInfo> for ResponseGameInfo[src]
impl PartialEq<ResponseGameInfo> for ResponseGameInfofn eq(&self, other: &ResponseGameInfo) -> bool[src]
fn eq(&self, other: &ResponseGameInfo) -> boolfn ne(&self, other: &ResponseGameInfo) -> bool[src]
fn ne(&self, other: &ResponseGameInfo) -> boolimpl Clone for ResponseGameInfo[src]
impl Clone for ResponseGameInfofn clone(&self) -> ResponseGameInfo[src]
fn clone(&self) -> ResponseGameInfofn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)Performs copy-assignment from source. Read more
impl Debug for ResponseGameInfo[src]
impl Debug for ResponseGameInfoimpl Message for ResponseGameInfo[src]
impl Message for ResponseGameInfofn is_initialized(&self) -> bool[src]
fn is_initialized(&self) -> boolfn merge_from(&mut self, is: &mut CodedInputStream) -> ProtobufResult<()>[src]
fn merge_from(&mut self, is: &mut CodedInputStream) -> ProtobufResult<()>fn compute_size(&self) -> u32[src]
fn compute_size(&self) -> u32fn write_to_with_cached_sizes(
&self,
os: &mut CodedOutputStream
) -> ProtobufResult<()>[src]
fn write_to_with_cached_sizes(
&self,
os: &mut CodedOutputStream
) -> ProtobufResult<()>fn get_cached_size(&self) -> u32[src]
fn get_cached_size(&self) -> u32fn get_unknown_fields(&self) -> &UnknownFields[src]
fn get_unknown_fields(&self) -> &UnknownFieldsfn mut_unknown_fields(&mut self) -> &mut UnknownFields[src]
fn mut_unknown_fields(&mut self) -> &mut UnknownFieldsfn as_any(&self) -> &dyn Any[src]
fn as_any(&self) -> &dyn Anyfn as_any_mut(&mut self) -> &mut dyn Any[src]
fn as_any_mut(&mut self) -> &mut dyn Anyfn into_any(self: Box<Self>) -> Box<dyn Any>[src]
fn into_any(self: Box<Self>) -> Box<dyn Any>fn descriptor(&self) -> &'static MessageDescriptor[src]
fn descriptor(&self) -> &'static MessageDescriptorfn new() -> ResponseGameInfo[src]
fn new() -> ResponseGameInfofn descriptor_static() -> &'static MessageDescriptor[src]
fn descriptor_static() -> &'static MessageDescriptorfn default_instance() -> &'static ResponseGameInfo[src]
fn default_instance() -> &'static ResponseGameInfofn write_to(&self, os: &mut CodedOutputStream) -> Result<(), ProtobufError>
fn write_to(&self, os: &mut CodedOutputStream) -> Result<(), ProtobufError>Write the message to the stream. Read more
fn write_length_delimited_to(
&self,
os: &mut CodedOutputStream
) -> Result<(), ProtobufError>
fn write_length_delimited_to(
&self,
os: &mut CodedOutputStream
) -> Result<(), ProtobufError>Write the message to the stream prepending the message with message length encoded as varint. Read more
fn write_length_delimited_to_vec(
&self,
vec: &mut Vec<u8>
) -> Result<(), ProtobufError>
fn write_length_delimited_to_vec(
&self,
vec: &mut Vec<u8>
) -> Result<(), ProtobufError>Write the message to the vec, prepend the message with message length encoded as varint. Read more
fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>
fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>Update this message object with fields read from given stream.
fn check_initialized(&self) -> Result<(), ProtobufError>
fn check_initialized(&self) -> Result<(), ProtobufError>Check if all required fields of this object are initialized.
fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), ProtobufError>
fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), ProtobufError>Write the message to the writer.
fn write_to_vec(&self, v: &mut Vec<u8>) -> Result<(), ProtobufError>
fn write_to_vec(&self, v: &mut Vec<u8>) -> Result<(), ProtobufError>Write the message to bytes vec.
fn write_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
fn write_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>Write the message to bytes vec.
fn write_length_delimited_to_writer(
&self,
w: &mut dyn Write
) -> Result<(), ProtobufError>
fn write_length_delimited_to_writer(
&self,
w: &mut dyn Write
) -> Result<(), ProtobufError>Write the message to the writer, prepend the message with message length encoded as varint. Read more
fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>Write the message to the bytes vec, prepend the message with message length encoded as varint. Read more
fn type_id(&self) -> TypeId
fn type_id(&self) -> TypeIdGet type id for downcasting.
impl Clear for ResponseGameInfo[src]
impl Clear for ResponseGameInfoimpl ProtobufValue for ResponseGameInfo[src]
impl ProtobufValue for ResponseGameInfofn as_ref(&self) -> ProtobufValueRef[src]
fn as_ref(&self) -> ProtobufValueReffn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)fn is_non_zero(&self) -> bool
fn is_non_zero(&self) -> boolfn as_ref_copy(&self) -> ProtobufValueRef<'static>
fn as_ref_copy(&self) -> ProtobufValueRef<'static>Auto Trait Implementations
impl Send for ResponseGameInfo
impl Send for ResponseGameInfoimpl Sync for ResponseGameInfo
impl Sync for ResponseGameInfoBlanket Implementations
impl<T, U> Into for T where
U: From<T>, [src]
impl<T, U> Into for T where
U: From<T>, impl<T> ToOwned for T where
T: Clone, [src]
impl<T> ToOwned for T where
T: Clone, impl<T> From for T[src]
impl<T> From for Timpl<T, U> TryFrom for T where
T: From<U>, [src]
impl<T, U> TryFrom for T where
T: From<U>, type Error = !
try_from)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>impl<T> Borrow for T where
T: ?Sized, [src]
impl<T> Borrow for T where
T: ?Sized, impl<T> Any for T where
T: 'static + ?Sized, [src]
impl<T> Any for T where
T: 'static + ?Sized, fn get_type_id(&self) -> TypeId[src]
fn get_type_id(&self) -> TypeIdimpl<T, U> TryInto for T where
U: TryFrom<T>, [src]
impl<T, U> TryInto for T where
U: TryFrom<T>, type Error = <U as TryFrom<T>>::Error
try_from)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>impl<T> BorrowMut for T where
T: ?Sized, [src]
impl<T> BorrowMut for T where
T: ?Sized, fn borrow_mut(&mut self) -> &mut T[src]
fn borrow_mut(&mut self) -> &mut T